As 3D computer graphics hardware and software grow in power and popularity, potential users are increasingly confronted with the daunting task of using them effectively. Making the decisions that result in effective graphics requires expertise in visual design, effort, and time, all of which are scarce commodities. I will discuss research that addresses these issues by exploring the possibility for automated knowledge-based design of interactive 3D graphics and virtual worlds. Examples will be given from domains ranging from explanations of physical tasks to visualizations of abstract data.
The Graphical User Interface (GUI) first prompted the spread of
personal computers since its "See and point" interaction was simple
and easy to use. Then, the recent advances in computing and
networking environments enabled general users to handle massive
digital data, thereby influencing our everyday life. This implies
that our research should concentrate on what support computers can
give to humans and society by adding perceptual capabilities such as
speech and vision to the human-computer interface.
The problem of the so-called "information flood" can be solved by
the multimodal anthropomorphic agent which understands users'
intention and conditions as well as the contents of information
through "Ask and tell" interactions. To illustrate my point, I will
first demonstrate our three systems, a spontaneous speech dialogue
system TOSBURG II and two multimodal interface agents for enhancing
knowledge sharing, and then address some research issues for achieving
highly practical systems.
or, See IJCAI-97 .
Multimedia is a closely related term to the multimodality; it can be said that the 'multimodality' is used mainly to refer to multiple interface channels related to human cognitive process, whereas the 'multimedia' is used widely to refer to various computer-related technologies for building multimodal/multimedia systems. Furthermore, recent advances in virtual reality and devices promise interesting possibilities of human perception unified with synthesized environments.
In addition to media technologies such as image, graphics, sound, voice, and natural language processing, etc., artificial intelligence (AI) technologies are now expected to enhance the flexibility and friendliness of the multimodal interfaces and to provide intelligent support, thus broadening the application spectrum of human-computer interaction. Recent progress of media and computer technologies allows us to build interactive multimodal information systems, and early implementations promise exciting possibilities. However, systems with intelligent functions are few to date. At present, we don't know exactly which areas of intelligent multimodal systems will be the most promising and we don't know yet what are the key factors to practical success. Since many technologies have to be integrated into a multimodal system, it is important to clarify research foci.
To this end, this workshop is being organized in order to exchange ideas obtained from various experimental studies on this field. Rather than discussing component technologies, we wish to emphasize the practical or experimental implementations of intelligent multimodal systems.
New multimedia technologies such as intelligent multimedia interfaces are included in the topics of the workshop. Also, systems in virtual reality environments can be a topic. In response to emerging new network-based information environments, papers on multimodal systems based on the Internet are welcome. The topics of the workshop include (but are not limited to);
{K. Nagao (nagao@stereo.ai.uiuc.edu) will help authors to prepare the HTML version of papers. If necessary, please send a (LaTeX or plain) text file and linked GIF or JPEG files to him.}
Opening session [9:30 - 9:40]
Session 1: Mutlimodal Functions for Robots [9:40 - 10:10]
Session 3: Multimodal Dialogues/Interaction [13:10 - 14:15]
Session 4: Intelligent Multimodal Presentations [14:35 -15:40]
Session 6: Open Discussion on the following issues [16:00 - 17:20]
All the participants are expected to participate in discussions before and at the workshop on the issues listed in the workshop format.
The workshop participation is limited based on the selection of the workshop organizers. All workshop participants are requested to register for the IJCAI-97 main conference.